3D Design Chapter Notes

Chapter 9

  • Form is the physical manifestation of an idea; refers to dimensionality
  • Content is an idea or subject matter; emotional, intellectual, symbolic implications
  • What is the purpose of your work?
  • 3 Dimensions= height, width, depth
  • Array is a collection of points
  • Plane is a 3D form with little thickness/depth
  • Volume is an enclosed area of 3D space
  • Mass is a solid 3D form; can be dense or light
  • Space is within or around the subject (gives line, plane, volume, and mass visual impact)
  • Texture is visual or tactile quality
  • Light enhances perception; presents differently against reflective/translucent surface
  • Color= Hue, Value, Intensity
  • Think about how time (actual or implied) adds complexity to a piece

Chapter 10

  • Composition is the combination of parts to make a unified whole
  • Unity is similarity or cohesion
  • Grouping is making visual connections between units
  • Containment is a unifying force created by outer edges or borders
  • Proximity is the distance between units
  • Continuity is a fluid connection between units; happens naturally in close proximity
  • Repetition is the same visual element used a number of times
  • Closure is the connection of fragmentary information into completed forms
  • Increase difference with variation in line, texture, and pattern
  • Grid=intersecting lines, matrix=3 dimensional grid
  • Common forms of balance are symmetry, asymmetry, and radial symmetry
  • Proportion is the size relationship within the image
  • Scale compares size with our physical size
  • Focal points creates emphasis; emphasis makes a specific part prominent
  • Contrast is created by the opposition of two or more forces; creates strong emphasis
  • Larger forces in a piece set the standard, smaller forces create exceptions
  • Rhythm is the organization of multiple elements into a deliberate pattern; created with positive form and negative space

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