ter 13:
- Time plays a key role
- Photographers/film maker/performers use time directly while painters/sculptors use it indirectly
- Building blocks of film: frame, shot, scene, sequence
- shot is continuous group of frames, can be related graphically, spatially, temporally, rhythmically
- cut, fade, wipe, and dissolve are common transitions in film
- sequential arts/comics use these transitions also: action to action, scene to scene, subject to subject, non-sequined
- Six major elements of time design: duration, tempo, intensity, scope, setting, chronology
Chapter 14:
- express complex ideas through multiple-image structures
- photographers, printmakers, and book artists use group, series, and sequence
- filmmakers and playwrights use beat, scene, and act
- establish boundaries when making stories
- establish who’s story it is, how long it takes place and where, why it is occurring, etc.
- opening and closing, perspective, and characters are crucial for filmmakers when making a story
- tv ads are complete ideas in 15 seconds: hard-sell, soft-sell, rational, emotional, serious, realistic, humorous, exaggerated
- non narrative approaches: categorical, rhetorical, abstract
Chapter 15:
- visual book is an experimental structure; conveys ideas, actions, emotions in integrated or independent format
- combine 2d composition with 3d structure, mix of words and images
- be deliberate when choosing text, consider rhythm and meaning of words
- Installation is an ensemble of images and objects presented in a 3d environment
- viewers should be surrounded and engaged
- Installations can vary in their use of space and time; context can add to or subtract from meaning
- Consider scale and viewer interaction
- Performance art is live art designed by artists by combining qualities of theater, music, art, and dance
- time is used deliberately to expand ideas and blur boundaries between art and life